A downloadable game

Amidst a civilization in uprising, you, the player must pilot a drone, the protagonist, through an urban cityscape, inspired by the likes of Cyberpunk and Ghost in the Shell to name a couple. 

WASD = Move 

Space & Left Shift = Up & Down

Aware of the camera and texture/model issues throughout,  Also the maze issues

Download

Download
Tokyo Remit.zip 24 MB

Comments

Log in with itch.io to leave a comment.

The look of the game is appealing. I really liked the theme of the game and the level design is great. The asset created look really nice. Also, the spark particle system looks really amazing. I like the transition of going into the maze. I had the following issues when playing the game:

-The ball falls out and disappears in the maze

-the maze should have instructions as it is a little confusing

-the looks more 3D then being 2.3D

Overall, the theme of the game looks great and I look forward to playing the final version 😊

The level design looks good. The collectables are cool.  However, the player could rotate and the game is not a 2.5D game. In the maze, there is no sign of an exit and if you rotate slightly fast the ball flies out. Add a box collider on top, that might stop it. Overall, the game looks good. 

I like the overall concept and the appearance of the level. The assets look really nice and well made and the bit where you go through a kind of portal to get to the next bit is cool, as well as the sparks particle system when you hit a building. The design of the maze is really cool, but there are a few bugs and things that could be nice in future development

- The ball can fall out of the maze and there’s no clear instructions for what’s meant to be done with it or if there’s an exit, a death or end scene could be nice to make it more clear

- The ball in the maze also just disappeared randomly for me when played

- The rain particle system is a bit low so it looks like it just appears out of no where

- Because of the rotation of the player the game feels more 3D than 2.5D

Looking forward to playing the finished game :)

 

look good but rotation of the player, makes it seam more like a 3d game. The maze is confusing, there's no clear goal or exit, and when the maze gets too rotated, the ball can fall out but the game carries on, maybe add a death area in that scene so if anything hits it as in the only that can fall (the ball) the game can go back to the last scene or the player can die and restart.